Doom is a storied franchise that began with one of the most successful first-person shooters of all time back in 1993. In 2016, the series was rebooted and published under Bethesda. How good is that reboot, though? Does it live up to its 1993 counterpart’s standards? This is what we aim to look at in our Doom review.
Those are really big shoes to fill, and, in this Doom review, we’ll flesh out whether it did or did not do so. The trailer gives a little insight to what you can expect.
But before we get on with our Doom review, here are some of the basic things you should know about this game.
|Type of game:||First Person Shooter|
|Multiplayer/Co-Op:||Multiplayer, No Co-Op|
|Developer:||Developer: id Software, published by Bethesda|
|Total Play Time:||11.5-25 hours, depending on DLC inclusion and if you’re a completionist|
|System Requirements:||CPU: Intel Core i5 @ 3.3 GHz / AMD FX-8320
GPU: Nvidia GTX 670 2GB/ AMD Radeon HD 7870
RAM: 8 GB RAM
OS: Windows 7 or higher
HDD Space: 55 GB
The World Of Doom (2016)
There are multiple facets to consider when reviewing any game; this one is no different. In this first part of our Doom review, we’ll be discussing the universe of Doom 4. We’ll also be taking a look at Doom 4 DLCs and expansion packs.
Atmosphere And Location
From the start of the game, it’s perfectly clear that the environment is incredibly hostile. The first moments when the reigns are handed to the player, set the tone for the rest of the game, as combat is immediate.
It’s frantic, fast-paced action from the start that forces the player to immediately adapt to the situation – which is a perfect example of what they can expect for the rest of the game. When the loading screen tells you that “standing still is death…”, you know you’re in for adrenaline pumping action.
The music only adds to the sense of urgency, blasting heavy metal in the background during area lockdowns when you must obliterate every enemy in the area to move forward. It then mellows while transitioning between areas to give you a few minutes to recuperate before throwing you back into the fray.
The textures are a mixture of rough and cold and sleek and shiny, giving an aura of discomfort and putting the player on the edge of their seat. There isn’t much time in Doom to gaze at your surroundings, however; you’re constantly on the move.
The location is a colony on Mars, which seems to have been completely overrun by demons from hell. This leaves you feeling completely alone and urges you silently forward to find any remaining survivors and to kill any demon that stands in your way.
There isn’t much to tell about who the main character is: he’s an unnamed Marine that is punching, slashing and pulverizing his way through demon hordes.
That’s not really the point of Doom, though. In any Doom review, you’re not going to get a whole lot of information about who you are. You’re “Doom Slayer”, similar to the “Doomguy”s before you.
The struggle is essentially the same as the previous installments and character motivation boils down to survival and revenge.
The first time you meet your character, you’re strapped to a table, naked, and being approached by enemies that are trying to end your life. You must fight your way off the table and find your gear. Being attacked while naked and strapped to a table is all the motivation you’re assumed to need to squash the heads of the hordes that await you in your travels.
A Doom review that examines the story is difficult because it’s basically just kill or be killed. This section will give you a basic overview, however.
Dr. Olivia Pierce is suspected to have caused and even enabled an invasion from hell. On the Martian surface, you awake in an UAC facility basement and must fight your way out to figure out what has caused the invasion. You make your way to a satellite, realign it, and set about trying to understand the situation.
Missions that you must undertake include:
- Preventing a total meltdown at a foundry where demons have been released, causing complete chaos.
- Working side-by-side with an NPC named Dr. Samuel Hayden to find a way to stop Olivia Pierce and the Lazarus Project.
- Stopping the flow of demons coming from the source known as “The Well”.
It seems like no matter what you do, Olivia is one step ahead of you, and you’re constantly on the defense with this antagonist. This provides a constant sense of urgency while collecting key cards and skulls to open the way forward and further the story.
DLC & Expansion Packs
Any Doom review would be incomplete without looking at the three DLC expansion packs that have been unveiled since its release. Here’s a little more information on them.
The first DLC pack for Doom, “Unto The Evil” features three new multiplayer maps, one new weapon, one new playable character and some new armor options and a piece of equipment (that isn’t all that great). At 15 bucks, it’s a little steep unless you really love the multiplayer.
The second DLC pack, “Hell Followed” offers up a similar expansion experience, except the piece of equipment is used to detect enemies, which changes how you play the game. This is also fifteen dollars but in my opinion is much more worth your money.
Expansion pack number 3 is called “Bloodfall”, which adds yet another 3 maps, 1 weapon, 1 piece of equipment and new armor options. The equipment in this pack also makes it worth it. Lateral thrusters allow you to triple jump and dodge in ways you’d otherwise be unable to. This is the same price as the other two and is worth looking into if you invest time into the multiplayer.
If you enjoy fast-paced first-person shooters that provide adrenaline pumping action, this is the game for you. If you prefer a game with an engaging storyline and character development, you should look elsewhere. The multiplayer highlights the game’s best features and expands on the frantic gun-play that you experience in the single player campaign.
We enjoyed working on this Doom review simply because Doom 2016 does a great job of doing what it does best. And that’s giving you hordes of enemies attacking and approaching from all sides, topped off with satisfying “glory kills” and creative weaponry at your disposal.
Was there anything we left out of our Doom review? What are your opinions about this reboot, and did it live up to the legacy? Let us know in the comments!